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+ Damage II

This augment enhances the weapon’s damage. It cannot be stacked with other + Damage augments.

Effect. Attacks made with this weapon deal an additional 2d4 damage on a hit of a damage type determined by the GM.

Augment Points. 4.

Damage Type Table

d100 Damage Type
01-05 Acid
06-15 Bludgeoning
16-25 Cold
26-35 Fire
36-40 Force
41-50 Lightning
51-55 Necrotic
56-65 Piercing
66-75 Poison
76-80 Psychic
81-85 Radiant
86-95 Slashing
96-00 Thunder

Compatability

Melee Ranged Thrown

Dev Notes

The damage type determined by the GM is intended to be determined once and not for every hit.

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