Large beast (Glyphid), unaligned
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 16 (+3) | 2 (-4) | 10 (+0) | 8 (-1) |
Cavern Crawler. The Glyphid praetorian can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Additionally, moving through difficult terrain doesn’t cost it extra movement.
Death Cloud. When the Glyphid praetorian dies, it creates a cloud of gas in a 10-foot radius centered on its body. Each creature standing in the gas when it appears or which moves into the gas must make a DC 13 Constitution saving throw, taking 13 (3d8) poison damage on a failed save or half as much damage on a successful one. The gas lasts for one minute or until it takes any fire damage, whereupon it will ignite, dealing 7 (2d6) fire damage to any creature inside the gas.
Resolute. The Glyphid praetorian has advantage on saving throws against being frightened.
Multiattack. The Glyphid praetorian makes two bite attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Acid Spray (Recharge 5-6). The Glyphid praetorian spews a corrosive liquid in a 10-foot cone. Each creature in the area must make a DC 13 Dexterity saving throw, taking 13 (3d8) acid damage on a failed save, or half as much damage on a successful one.
Glyphid praetorians have simple tactics: get into range of a target, use its acid spray whenever it’s available, otherwise attack the target normally.
“Watch the gas!” – A dwarf warning a greenbeard about to take a closer look at their first praetorian kill.
Glyphid praetorians are brutish specimens of Glyphid who accompany swarms. Praetorians bodies are covered in spiky, thick, green chitin and their flesh beneath is a dirty yellow colour.
This creature is based on reference material found in the game Deep Rock Galactic. It’s a good game, go check it out.